Memory Theater VR (1997) is an interactive installation using virtual reality and exploring its technological and artistic history. It is an environment placed in cylindrical space with a large panoramic screen and a construction of wooden panels resembling theater set in which several material objects are presented reminding a collection of a Wunderkammer. The user interface is a three dimensional spatial tracking device that connects the perception experience in virtual and real world. More ↓↑
Moving the interface device allows the viewer to choose and enter four distinct virtual spaces, shared architectural environments which become surfaces for showing fragments of video documentations of interactive media installations by other artists. This choice of works is the artist’s personal look on the cultural and technological history of the genre she works with by herself — the virtual reality. It’s an early example of a virtual archive proposing new form of interaction by navigating the collection, containing film clips from the history of art, science, theater, literature, cinema and architecture with the movents of the user’s body.
Place and date of documentation: MultiMediale 5, ZKM Medienmuseum, Karslruhe, May 1997